路径:handling\world\World.java
把canSpawn判断去掉或者添加注释,即
if (map.characterSize() > 0) {
// if (map.canSpawn()) {
map.respawn(false);
// }
boolean hurt = map.canHurt();
for (MapleCharacter chr : map.getCharactersThreadsafe()) {
handleCooldowns(chr, numTimes, hurt);
}
}